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BUILDFrame

Projects

Nine apps, all built in-house.

From first sketch to finished screen. Everything here comes from apps we built — no mock-up, no generated image.

Our own products, not client work. Product thinking, design, development, testing and release all came from BUILDFrame.

Vantis: daily view with readiness score, sleep, recovery and activity.
Vantis: readiness view with the individual factors.Vantis: trends across several weeks.

Vantis

Health & readiness

Seventeen screens that together explain a day.

Sleep, recovery, strain, goals — every number hangs on another. The largest app here, and the one that shows whether density can still stay readable.

17 screens · showcase

ProofFlow: documenting a job with a photo and descriptive text.
ProofFlow: signature field for confirmation on site.ProofFlow: finished record as a PDF.

ProofFlow

B2B · job documentation

From job to signed record — without paper.

The job belongs to a customer, the documentation to the job, the signature to the record. What comes out is a real PDF — and that it survives a device restart is tested on every change.

14 screens · on the Apple App StoreView on the App Store

VOLT SNAKE NEO: title screen with the game name and menu.
VOLT SNAKE NEO: gameplay with the playfield and score.

VOLT SNAKE NEO

Game

Where design has nowhere to hide.

A game that feels bad is a bad game. The identity holds from the title screen down to the least remarkable settings row — that is the real test, not the first frame.

6 screens · on the Apple App StoreView on the App Store

Trading24: portfolio overview with positions and performance.
Trading24: purchase with quantity and price.Trading24: confirmation after a completed order.

Trading24

Portfolio & trading

A flow where every step counts.

From portfolio through market and detail to purchase, review and confirmation. Where money moves, the way back matters more than the way in — every step says what it is doing.

9 screens · showcase

Vektor: active navigation with the route and next instruction.
Vektor: destination search with suggestions.Vektor: arrival view at the destination.

Vektor

Navigation

The view you glance at while moving.

Search, route, guidance, arrival. Navigation is not judged sitting down but in a one-second glance — every design decision follows from that.

8 screens · showcase

Biteway: restaurant page with dishes and basket.
Biteway: basket with line items and total.Biteway: tracking of the running delivery.

Biteway

Ordering & delivery

Nine screens without a single dead end.

Search, choose, assemble, pay, track. The longest flow here — and the one that shows whether every step has a visible way back.

9 screens · showcase

Ninety: live view of a match with line-up and events.
Ninety: squad overview with player values.Ninety: league table view.

Ninety

Sport · squad

Dense numbers that still stay readable.

Squad, tactics, matchday, live view, table. Sports data is the hardest case for information density: a lot at once, and you still have to find the right thing in two seconds.

7 screens · showcase

Aperture: collection view with large product images.
Aperture: basket with the selected items.Aperture: confirmation after purchase.

Aperture

Shop & collection

Large images, a short path to checkout.

A shop lives on the product being large and the path being short. Quiet typography, plenty of image area, and from the basket onwards no question you cannot answer.

7 screens · showcase

Vesper: an open conversation with its message history.
Vesper: overview of ongoing conversations.Vesper: sharing content from a conversation.

Vesper

Messaging

Where density decides readability.

Conversations, media, sharing. In a messenger everything sits close together — the difference between readable and tiring is a few points of spacing and one decision about contrast.

7 screens · showcase

Apart from ProofFlow, none of these apps is published. They were built as showcases — and that is exactly how they appear here.